![view all steam achievements view all steam achievements](https://xan105.github.io/Achievement-Watcher/resources/img/unified.png)
View all steam achievements code#
Switch back to your game, because it’s time to add the Ren’Py code that will trigger the achievements via the Steam API. Once you’re done with adding achievements, be sure to note all the API names you’ve entered and publish the changes. Unachieved Icon is the default state of the icon, when a players hasn’t obtained the achievement.Achieved Icon is the version of your achievement icon when it has been obtained by the player.Set this to “Yes” this if you don’t want that information to spoil important details of your storyline. Hidden? determines whether the achievement name and description are visible in the achievement overview.
![view all steam achievements view all steam achievements](https://i.imgur.com/todC9su.png)
![view all steam achievements view all steam achievements](https://media.moddb.com/images/games/1/28/27718/Steam_achievements_website.jpg)
Description is a short text about what the player has achieved.Display Name is the name that appears on the achievement notification and on your profile.API Name Progress Stat is the name you’ll use in Ren’Py to call the achievement (the “Two Soccer Teams” achievement in my game has an API name of “TWOSOCCERTEAMS”, for example).Progress achievements (fuck a girl 100 times, for example) are also supported by Steam and Ren’Py through achievement.progress(), but they function a little erratically based on my experience implementing them in Sisterly Lust.įirst, register all of the achievements in Steamworks (App Admin > Your Game > Stats & Achievements): This article deals with relatively simple achievements. It’s very important the names and artwork don’t contain any adult content, because achievements may appear anywhere on Steam. Make a list of achievement names, descriptions and artwork (256×256 pixel images, active and inactive versions) you want to use. Romancing a girl is an easy achievement in Sisterly Lust‘s case, but there are also ones that are harder to obtain, such as “Like a virgin” (don’t pursue any romances during a play-through) and “Two Soccer Teams” (every girl in the game gets pregnant). In my game, Sisterly Lust, people get rewarded for romancing each of the sisters, for example.
![view all steam achievements view all steam achievements](https://pbs.twimg.com/media/EoyGKA1XIAMpZBH.jpg)
As your game likely has a branching narrative with multiple choices along the way, you could for example reward a player for playing a specific branch. A mixture of easily obtained achievements and ones that are harder to get will satisfy most of your player base.
View all steam achievements download#
If you want to see all the new changes for yourself, download the beta through the Steam client.Some of the achievements in Sisterly Lustįirst you should determine which goals you’d like a player to achieve. The other reason is, of course, that it's relatively simple to unlock all achievements with the help of third-party software. This is part of why Steam achievements have always been bottom of the ladder when it comes to relevancy and fanfare. Still, it doesn't look like Valve added unlock sounds for achievements when earning them in-game. There's a new blue ribbon that ties all of them together, a nice reminder that you unlocked all achievements. More interestingly, Steam now also recognises when you earn all achievements for any given game. The running theory is that any achievement with a less than 10% unlock rate (vs the entire Steam community) will get this highlight. Away from the big UI change and fancy tiles, players came across a neat addition for achievement hunters.Īs posted on the Steam subreddit, there's now a gold glow around rare achievements you have unlocked. Steam users have been uncovering more and more of the smaller changes in the Steam library overhaul beta, which is live now. Valve has added a tiny bit of fanfare to achievements in the new Steam library update.